#allstar
"Allstar" by Im 'corneum [Brutal]
DDNet 09/25/2018 3:25 PM
@Im 'corneum

"Allstar" by Im 'corneum

DDNet 09/25/2018 3:25 PM
Ravie 09/25/2018 3:29 PM

Hey now

Im 'corneum 09/25/2018 3:34 PM

fuck off now for not giving me the automapper

Ravie 09/25/2018 3:45 PM

The one that is not 100% finished and doesn't even work with your tileset?

Im 'corneum 09/25/2018 3:46 PM

idk u didnt send it

Ravie 09/25/2018 3:46 PM

So why so salty

Im 'corneum 09/25/2018 3:46 PM

cause u acted like u didnt know what im talking about

Ravie 09/25/2018 3:48 PM

I made several different ones but by the look of this map i know which one

Im 'corneum 09/25/2018 3:48 PM

you teased me with a screenshot

Ravie 09/25/2018 3:48 PM

and if you look at it again it does only default rotations

Ravie 09/25/2018 3:49 PM

anyway offtopic

jao 09/25/2018 7:04 PM

hook and hookthrough marking look the same

jao 09/25/2018 7:26 PM

first nazi symbol, now anarchy symbol

Silex 09/25/2018 8:09 PM
Cellegen 09/25/2018 9:03 PM

next allah symbol

Rockus 09/25/2018 10:06 PM

im corneum the socialist

Im 'corneum 09/26/2018 2:24 AM
plsplsplslol 09/26/2018 2:24 AM
Im 'corneum 09/26/2018 2:25 AM

allah also

Im 'corneum 09/26/2018 2:39 AM

changed alpha of hookthr.

Cellegen 09/26/2018 10:51 AM

allah symbol 4 the win

Cellegen 09/26/2018 10:52 AM

with 69.69kb

plsplsplslol 09/27/2018 12:07 AM
Syltoox 10/02/2018 9:27 PM

$rate balance=6 flow=5 creativity=5 playability=5 fun=2 design=1

jao 10/04/2018 12:03 AM

first, laser pull, and double hammer parts are cool, rest are lame known parts with a minor twist.. don't take it personally, but your brutal maps are your worst

jao 10/04/2018 12:06 AM

I dislike that it's made like a 2p map with standard parts (parts you could use in a team 0 friendly map) - not a good combination

jao 11/16/2018 5:53 PM

I would decline this one, really not one of your better maps

Ravie 11/20/2018 12:29 AM

I have to disagree, cool map imo definitely worth releasing

jao 11/20/2018 3:56 PM

seems like we need more opinions 😉

Syltoox 11/20/2018 4:03 PM

would rls as 2p force but change the last part(unfreezehammer at wall)

Syltoox 11/20/2018 4:03 PM

if u miss it, its fail

Syltoox 11/20/2018 4:06 PM

its too tight for t0

Syltoox 11/20/2018 4:06 PM

and u can skip most in t0

jao 11/20/2018 4:17 PM

ye it kinda would have to be teamforced

jao 11/20/2018 4:17 PM

which would also in turn make it way less popluar

Kicker 11/20/2018 4:17 PM

most of parts just weird + map is rly tight

Kicker 11/20/2018 4:17 PM

bad calculated parts

jao 11/20/2018 4:17 PM

such faily awkward tight 2p maps are never popular

Kicker 11/20/2018 4:17 PM

decline

Gwendal 11/20/2018 4:32 PM

Barren tier no ?

Gwendal 11/20/2018 4:32 PM

And Barren is quite famous

jao 11/20/2018 4:35 PM

is barren awkward tight or faily?

jao 11/20/2018 4:35 PM

barren isn't similar at all

Gwendal 11/20/2018 4:36 PM

Idk the map tho , and ye Barren is quite ankward

Gwendal 11/20/2018 4:37 PM

I'm just saying this about what ppl said

jao 11/20/2018 4:38 PM

barren is literally open to one side, there is no tight spaces whatsoever

jao 11/20/2018 4:39 PM

you should look at the map before commenting about it 😉

Ravie 11/20/2018 4:40 PM

this map is not tight for 2 players (which to me looks is how it's meant to be played)

jao 11/20/2018 4:40 PM
jao 11/20/2018 4:40 PM
jao 11/20/2018 4:41 PM
jao 11/20/2018 4:41 PM

referring to these

Ravie 11/20/2018 4:41 PM

for 2p it's not too bad

jao 11/20/2018 4:41 PM

really awkward to play

jao 11/20/2018 4:41 PM

people will either rq at the first or second screen

Ravie 11/20/2018 4:42 PM

I would change the first screen but rest seems okay

Ravie 11/20/2018 4:43 PM

btw need a bigger start room or start in solo

jao 11/20/2018 4:44 PM

and should remove filter if you teamforce it, otherwise that will contribute to people quitting too

Ravie 11/20/2018 4:45 PM

yeah could replace the whole filter with a nice big start area if you add teamforce

Gwendal 11/20/2018 4:47 PM

The first screen is the greatest one imo

Gwendal 11/20/2018 4:48 PM

And now i remember that i had test this map long time ago xd

Freezestyler 11/20/2018 7:20 PM

I remember disliking the map because of a lack on basically everything, not gonna test it again to remember the reasons, but well, -1 for release, since you asked for opinions...

Kicker 12/06/2018 8:52 AM
jao 01/14/2019 1:08 PM

still in favor of declining this. he has way better maps I don't see the point in releasing this one. probably wasn't much effort either

Kicker 01/14/2019 1:20 PM

+1

Ravie 01/14/2019 5:27 PM

It's a nice simple map with some cool parts, just needs teamforce

Gwendal 01/15/2019 12:16 PM

+1

Gwendal 01/15/2019 12:16 PM

With Ravie xd

Im 'corneum 01/16/2019 4:49 AM

tested with ravie. made some parts easier with jump refill and other fixes

jao 01/20/2019 3:59 PM

still don't like it

jao 01/20/2019 3:59 PM

and if you need refill jumps everywhere, that kinda shows it's not well made in the first place

texnonik 01/23/2019 3:21 PM

delete reffill jumps make room bigger at this place to start HF ?

texnonik 01/23/2019 3:30 PM

are you sure its possible ?

texnonik 01/23/2019 3:35 PM

Too short for 2p map :/

texnonik 01/23/2019 3:36 PM

even Dark depth is longer then this map . Even here is faily parts its too short !

@Im 'corneum
texnonik 02/22/2019 9:11 PM
Silex 02/23/2019 9:54 PM

ready declined 6*

jao 02/23/2019 10:01 PM

deleted

Kicker 02/23/2019 10:10 PM

archive 3*

Im 'corneum 03/04/2019 11:16 AM

ready for delet i post a better map if this goes to archive

jao 03/04/2019 5:09 PM

go ahead